Passport: Hollywood out NOW!

You're Needed on Set NOW!

Lights, Camera, Action! Travel back to the romantic Golden Age of filmmaking as you explore the backlot and soundstages of Passport: Hollywood. Putt through several iconic sets, including those of our world-famous sci-fi, swashbuckling, and noir pictures. Watch the dailies in the theater before swinging by post-production and a quick check-in with the art department. What are you waiting for? Grab a coffee from the commissary and get to work. After all, there's no business like show business!

Course Release

  • Standard 36 holes, 18 Easy and 18 Hard, with associated lost balls (18) and unique, collectible putter

  • Limited-time “Hollywood" Welcome Island takeover

  • 15 avatar cosmetics (1 head and 14 accessories) to get you red carpet ready!

  • 3 unique classic film sets for you to use for your own movie shoots!

ICYMI

We released new modes and features!

  • Mini, Giant, Low Gravity, and High Gravity modes are now available on Tiki à Coco and Mount Olympus

Known Issues and Fixes

Known Issues

  • We've removed the FormX Custom Grip settings for Steam. This is due to the fact that the FormX Custom Grip settings differ between Quest 2 and Quest 3 presets and we do not have a way to detect device type when you launch into SteamVR, making it unable to implement the correct preset. You can still use Grip-To-Putter with Steam with the Custom Calibration feature. It is only the preset that has been removed. We're hoping to implement better device recognition for SteamVR in the future, so stay tuned!

  • We are aware of a bug that Pico players can encounter where Quick Match can stop functioning properly. Our team is working on publishing a patch build ASAP that addresses this issue!

  • We've come across a save data discrepancy, causing online and offline play being saved in different profiles. We are actively working through this issue and have a fix planned in an upcoming update!

Fixes

  • We've made improvements to Foxhunts for our offline players! They should now function appropriately while offline, with the clues properly showing on the wrist display.

  • We've done some general polishing of the functionality of the Friends system! If you happen to encounter an issue with the Friends feature, please open a ticket so we can look into it!

  • We've also adjusted Tiki à Coco in a number of different ways thanks to your feedback!

    • We've corrected the bright pink CocoVision screens to the proper color.

    • We've also cleaned up some floating rocks in the surrounding atoll.

    • On Hole 16, we've tweaked the left-side borders and slope to reduce ball timeout errors that could occur.

    • On Hole 9, we've resolved a multiplayer-specific issue where player turn order and hole scoring could become bugged if a player managed to set their ball aflame AND score a hole-in-one simultaneously. We're not even mad, that's amazing! That being said, this hole should now play as intended and keep player score and turn order accurate regardless of how cool your shot is.

    • On Hole 6, we've adjusted the beginning of the chutes to prevent the ball from coming to rest. Your ball should roll smoothly down the chute as intended.

  • On Alice's Adventures in Wonderland Hole 8, we have solved ball timeout issues that could occur from the ball continuously rolling in the spinning plate groove. You should now see the ball roll out and settle somewhere on the periphery of the plate.

  • For 8-Bit Lair, we've cleaned up the "Restart Round" behavior so that text animation and course music plays accurately. We've also double-checked that the final boss has cool battle explosions still, which it DOES!

  • On Cherry Blossom Hole 17, we tweaked the colliders around the stone lantern.

  • Heading under the sea to Atlantis, we've added a fix for the fishies! Where some of them were a bit jittery in their swimming, they are back to floating fondly.

  • Lastly, for our Pico players, we've taken care of an issue where the game could launch incorrectly. You should be able to get to golfing with ease now!

Buy and Play

Players must update to the latest 6.5 version of Walkabout Mini Golf to access the latest and greatest in mini golf and maintain multiplayer gameplay functionality.

Please update to ⬇️

  • Quest: 6.4-50899

  • Rift: 6.4-50899

  • Steam: 6.4-50915

  • PSVR2: 1.69-50951

  • Pico Global: 6.4-50322

  • Pico China: 6.4-50614

  • Galaxy XR: 6.4-50953

  • iOS (Pocket Edition): Our iOS version will remain on v6.3 (48932) but will continue to be cross-play compatible.

Sarah Balman